Sunday, September 14, 2014

Heyzap Basic4Android Library and Demo App

Due to popular demand (OK, OK, there were only 2 requests, but that sounds popular enough), here is the Basic4Android Heyzap library along with a demo app on how to use it.

Do sign up with Heyzap with this link if you haven't. They are running a trial for developer reference, and they're giving out to new developers a $10 bonus once you've hit 100k impressions (*T&C apply).

Sign up link.

IMPORTANT!! BEFORE YOU DOWNLOAD AND USE THE LIBRARY!

Please note, Google now requires the advertising ID to be used when available on a device for all ad related stuff. Now, if the advertising id is not available on a device, you are allowed to use any other identifier, provided there is a privacy policy detailing this somewhere. I suggest you mention this in a simple privacy policy and link it in your Google Play app page.

Heyzap uses an intent approach to get the advertising id of a device, and falls back to non advertising id when it is not available. Therefore, you don't need to add the google play services thing in, but the privacy policy is a must.


Here is the download of Basic4Android:

Download

Do note, Heyzap mainly show game ads, thus it is more suitable for games or related apps.

Good luck! And I hope you'd feedback on their performance once you've hit the road with them.

Cheers!
Bill

Tuesday, August 26, 2014

Publishing & Monetising a New Mobile App - Week 4

About a month ago, I published Football Games Goalkeeper 3D on Google Play. It is a football game where you control the hands of the goalkeeper to prevent the football from entering your goal (and cracking your screen).

The following is the final week performance in terms of downloads, ranking and monetisation of its first month alive on the Google Play Market.

Thursday, August 14, 2014

Build Your Portfolio of Apps

I often get emails and messages from fellow developers about my experiences and stuff.

One common question that I've received often is "What my advice would be for a beginner app developer?".

Now, I'm no master or guru here, neither have I achieved much major achievement that I should be dishing out advices, but I do believe that I can share my experiences.

Tuesday, August 12, 2014

Publishing & Monetising a New Mobile App - Week 3

Towards end of July, I published a goalkeeper football game on Google Play. It was a totally new football game with a simple gameplay where you control the goalkeeper gloves to stop the football from going into your goal.

I decided to share how the downloads growth went, how it ranks, and most interestingly, how much money the game generates via in-app advertising.

Wednesday, August 6, 2014

Publishing & Monetising a New Mobile App - Week 2

Slightly over a couple of weeks ago I published a football goalkeeper 3D game on Google's Play Store. I am sharing the trials and tribulations (dramatic huh?) of publishing a new Android app, and what one can expect out of monetisation from it.

Here is the follow up to my live new Android app publishing and monetisation experience.