Thursday, August 14, 2014

Build Your Portfolio of Apps

I often get emails and messages from fellow developers about my experiences and stuff.

One common question that I've received often is "What my advice would be for a beginner app developer?".

Now, I'm no master or guru here, neither have I achieved much major achievement that I should be dishing out advices, but I do believe that I can share my experiences.

Tuesday, August 12, 2014

Publishing & Monetising a New Mobile App - Week 3

Towards end of July, I published a goalkeeper football game on Google Play. It was a totally new football game with a simple gameplay where you control the goalkeeper gloves to stop the football from going into your goal.

I decided to share how the downloads growth went, how it ranks, and most interestingly, how much money the game generates via in-app advertising.

Wednesday, August 6, 2014

Publishing & Monetising a New Mobile App - Week 2

Slightly over a couple of weeks ago I published a football goalkeeper 3D game on Google's Play Store. I am sharing the trials and tribulations (dramatic huh?) of publishing a new Android app, and what one can expect out of monetisation from it.

Here is the follow up to my live new Android app publishing and monetisation experience.

Tuesday, July 29, 2014

Publishing & Monetising a New Mobile App - one week on...

And the stats are in.

About a week ago, I released a football goalkeeper game on Android's Google Play.

I've decided to share how it performs, in terms of downloads, rankings and money generation, to show that it really is a wild wild ride out there!

Read on for the delicious details!

Wednesday, July 23, 2014

Trying, again and again!

Note: this post is me promoting my new game to help it gain downloads, please do download it!

I released a football game during the world cup (Germany!! Hell yeah!!) only to find that I released it into a sea of a gazzillion other football games.

Looks like everyone and their grandma was in, wanting to make the most of the season.

I knew at that point, it was gonna be a disappointment, and indeed it was.

I always put a very high value at what's at stake for the first 30 days of an app's launch, and getting about 30k total downloads was indeed disappointing. (But Germany won, so that's something... and they won it with style! )

It did make some money, no doubt, but I believe soccer or football still owed me one more hit (had a previous game hit 3m downloads in the first 30 days!).

It also was an opportunity to gain valuable lesson in market research and timing. We gotta always look at the positive eh?

So here it is, a football game from the goalkeeper's point of view. Released about a day ago, and sitting pretty at #171 in new sports game category after about 24h.

Please do download it to help me gain some rankings. You guys rock!

And I think I will share fully how the game performs in terms of downloads, rankings as well as money generation, if there is any interest. It made a whopping $0.30 from day one with Heyzap!!

So, if you wanna know how it performs , or what I did / am doing to promote it, or how was that 3m downloads made back in March, or about the ad networks, do leave a comment, or drop me an email.

Remember to download the game and show some love!

Thank you for the support!

Download here.

Cheers!
Bill

PS... again.. thanks for the support :D